I had the opportunity to cross-register at MIT during my graduate studies. I enrolled in course 2.177 - "Designing Virtual Worlds" at. In this class, we learned the fundamentals of designing building for Virtual Reality, heard from incredible guest speakers who are leading in the VR space.
My group collaborated with MIT AeroAstro on their VR in extended reality research. We design and develop the end-to-end experience of a Mars learning module. Our product has been implemented a undergraduate Aero-astro course at MIT.
VR was a viable medium for the Aeroverse project for three main reasons:
Understanding the vision of the experience was a key part of making sure we were meeting product goals. Credit to our project manager for specifying the requirements and laying out screen content.
3D aper prototyping exercise done in 2.177 class. Helped us identify important 3D components in the experience.
From haptic controller feedback to spatial audio, we aimed to maximize the user's experience. Some specific features include:
I used Figma to create High-fidelity prototypes to optimize the user experience and to ease the development process.
Given the content heavy nature of the the experience, we wanted to reduce the likelihood for the user to have to use other platforms like Webster dictionary or Google search to further support their learning. as such we integrated a Glossary feature.
By early December when the course was coming to an end, we had the opportunity to demo our app to VR professionals.
Our application launched in January 2024 in an IAP course called Aeroverse: Aerospace Education in Extended Reality at MIT. Our project manager has shared positive feedback from the students using the application.
The official Aeroverse: Mars Module product has been officially shipped. It launched in an intro to AeroAstro course @ MIT (Jan 2024)
To view the course description, see instructions below:
1. Open the course description link
2. Scroll down to "For-Credit Activities"
3. Select IAP 2024 Listings
4. Expand number 16.S684 Special Subject in Aeronautics & Astronautics, U-Level (Aeroverse: Aerospace Engineering in Extended Reality (XR))
This was a fast-paced project that involved learning how to design for a new medium from the ground up. While going from 2D to 3D design proved to be challenging, it was enjoyable!